Two comics:
May. 24th, 2024 02:48 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
If I had a nickel for every sci-fi adventure graphic novel I've read that started out as a webcomic and featured a young lesbian protagonist running away in search of the girlfriend she was separated from, finding aid and a new home on a spaceship piloted by an older mixed-race butch4butch couple engaged in an itinerant profession, [takes a deep breath] I would only have $0.10 but it's funny that it happened twice.
The first is Hannah Templer's ongoing series Cosmoknights, which I've written about previously on my personal journal.
The second is Tillie Walden's completed On a Sunbeam, which was actually published in print form quite a few years ago -- I just hadn't seen it because I'm casually oblivious and it was shelved in the YA section. But I took a dip round there before my recent roadtrip and I'm glad I did! While I was ultimately left wishing that it had dug a lot deeper into some of the interpersonal conflicts and worldbuilding elements, it was a fun and aesthetically-stunning read that made great narrative and visual use of non-linearity.
Despite the amusingly shared elements, the two comics really read very differently from one another; Cosmoknights tends more toward straightforward adventure with lots of id-forward thrills, while On a Sunbeam embraces a much dreamier, bildungsroman-y vibe. On balance, I'm more into the former, but YMMV!
Both comics are still available online in full :)
The first is Hannah Templer's ongoing series Cosmoknights, which I've written about previously on my personal journal.
The second is Tillie Walden's completed On a Sunbeam, which was actually published in print form quite a few years ago -- I just hadn't seen it because I'm casually oblivious and it was shelved in the YA section. But I took a dip round there before my recent roadtrip and I'm glad I did! While I was ultimately left wishing that it had dug a lot deeper into some of the interpersonal conflicts and worldbuilding elements, it was a fun and aesthetically-stunning read that made great narrative and visual use of non-linearity.
Despite the amusingly shared elements, the two comics really read very differently from one another; Cosmoknights tends more toward straightforward adventure with lots of id-forward thrills, while On a Sunbeam embraces a much dreamier, bildungsroman-y vibe. On balance, I'm more into the former, but YMMV!
Both comics are still available online in full :)